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After four years, a new Assassin’s Creed game strikes the perfect balance

Assassin’s Creed Shadows is the highly anticipated upcoming installment in the Assassin’s Creed series, set to launch this November after a four-year development cycle. This extended development period is the longest in the series‘ history, reflecting Ubisoft’s commitment to delivering a high-quality gaming experience. Lead producer Karl Onnée emphasizes the importance of taking the time to iterate and refine the game, stating that the extra time allows for valuable feedback from players and the development team.

One of the key aspects of the Assassin’s Creed series is its dedication to historical accuracy, even within the context of a fictional story. For Shadows, the team has undertaken extensive research to ensure authenticity, particularly in depicting feudal Japan. This meticulous process involves internal research, collaboration with external consultants and historians, and on-site visits to the game’s locations. By immersing themselves in the culture and architecture of Japan, the team aims to create a game that accurately represents the historical period and resonates with players.

The decision to set Assassin’s Creed Shadows in Japan was a long-held aspiration for the team, but the timing was crucial. With advancements in hardware capabilities and the game engine, Ubisoft felt confident in their ability to bring their vision to life. The inclusion of features like dynamic weather and realistic lighting effects required a level of technical prowess that was now achievable. By leveraging their experience from previous titles like Assassin’s Creed Odyssey, the team was able to push the boundaries of what was possible in terms of world-building and immersion.

In addition to technical advancements, Shadows represents an opportunity for Ubisoft to expand the Assassin’s Creed series into the Japanese market. Drawing inspiration from the success of Western-developed games like Ghost of Tsushima in Japan, the team is focused on creating a game that resonates with both global and Japanese audiences. By prioritizing authenticity and cultural respect, they aim to appeal to a wider player base and establish a strong presence in Japan.

Building on the success of the previous title, Assassin’s Creed Mirage, Shadows incorporates elements of stealth gameplay that were well-received by fans. Through playtesting and collaboration with other teams, the development team was able to refine and enhance the stealth mechanics, ensuring a cohesive experience across the series. By leveraging shared resources and expertise within Ubisoft, they are able to continually improve and innovate, delivering a game that builds on past successes while pushing the franchise forward.

Overall, Assassin’s Creed Shadows represents a culmination of years of research, development, and collaboration. With a focus on historical accuracy, technical innovation, and player feedback, the game aims to set a new standard for the series while expanding its reach into new territories. As fans eagerly await its release, the team behind Shadows remains dedicated to delivering an unforgettable gaming experience that honors the legacy of the Assassin’s Creed franchise.

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