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NSF invites K-12 students to create and compete in Game Maker Awards by designing their own video games

The U.S. National Science Foundation (NSF) has announced an exciting new competition for K-12 students – the NSF Game Maker Awards „Life in 2100.“ This competition challenges students to create video games that envision life 75 years from now, in the year 2100. To commemorate the agency’s 75th anniversary, students are invited to unleash their creativity and technical skills by designing games that explore STEM concepts. The deadline for submissions is 5 p.m. EST on Jan. 31, 2025, and all details can be found on the NSF Game Maker Awards website.

NSF Director Sethuraman Panchanathan expressed the agency’s enthusiasm for the competition, stating that it aims to spark students‘ imagination and interest in STEM at an early age. By engaging young minds in video game design, the NSF hopes to nurture future innovators who will drive scientific and technological advancements. This initiative reflects the agency’s commitment to making STEM education engaging and accessible, and marks a significant milestone in NSF’s journey of innovation and discovery.

Students participating in the NSF Game Maker Awards have the opportunity to win up to $7,500 in various prize categories, and their games will be featured in NSF 75th anniversary activities. Additionally, mentors, teachers, or parents/guardians who assist teams in application and game development may also receive a special prize. This competition serves as a call to action for students across the nation to dive into the world of game design and STEM, encouraging them to think critically and creatively about the future.

The NSF Game Maker Awards for K-12 aims to inspire students to explore NSF-supported research areas, such as sustainable ecosystems, futuristic cities, and advanced medical technology. By participating in this challenge, students can contribute unique perspectives to the ongoing dialogue about our planet’s trajectory and help shape a bright and innovative future. The NSF will collaborate with non-profits, industry partners, and community organizations to provide a robust support system that improves access to resources and promotes collaborative learning.

Winners of the NSF Game Maker Awards will be invited to a special in-person event to showcase their games, connect with fellow innovators, and meet industry leaders in gaming and STEM fields. This event will provide an opportunity for students to network, gain valuable insights, and further their passion for STEM and game design. For more information on the competition, interested individuals can visit the NSF Game Maker Awards website.

In conclusion, the NSF Game Maker Awards „Life in 2100“ competition offers a unique opportunity for K-12 students to unleash their creativity, sharpen their technical skills, and explore STEM concepts through video game design. By participating in this competition, students can contribute to shaping the future and nurturing the next generation of scientists, engineers, and game designers. The NSF’s commitment to making STEM education engaging and accessible is evident in this initiative, which aims to inspire and empower young minds to drive scientific and technological advancements.

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