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Actors Should Be Informed of Their Lines in Video Games

The ongoing strike by the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) in the video game industry has shed light on the challenges faced by actors in this field. The primary issue at hand is the reluctance of game companies to compensate actors fairly for their work, often opting for cheaper alternatives such as AI voices to cut costs. This disparity between those creating games and those profiting from them underscores a larger problem within the industry.

One of the lesser-known challenges faced by video game actors is the lack of information provided to them before recording sessions. Many actors are often blindsided by the content they are expected to portray, with little to no warning about potentially sensitive or distressing scenes. This lack of transparency can be particularly difficult for actors who may have personal experiences that make certain roles triggering or uncomfortable.

While video games can demand heavy emotions from their actors, it is essential that they are adequately informed about the content they will be portraying. Acting in games has the potential to convey deep emotions and complex narratives, but this can only be achieved if actors are given the necessary context and preparation. Without this crucial information, actors may struggle to deliver their best performance, ultimately impacting the quality of the final product.

The secretive nature of the video game industry further complicates matters for actors, as full scripts and storylines are often kept under wraps until the last minute. While confidentiality is important to prevent leaks and spoilers, actors should still be given sufficient time to prepare for their roles. This is especially challenging for new actors who may feel pressured to accept any role without fully understanding the scope of their responsibilities.

In some cases, actors may find themselves in uncomfortable or distressing situations without adequate preparation. This can be particularly daunting for actors who are just starting their careers and may feel hesitant to speak up or walk away from a role. The power dynamics at play, with companies holding the leverage over actors, can create a challenging environment for those trying to establish themselves in the industry.

While there are examples of games that handle sensitive scenes with care and consideration, more needs to be done to ensure that actors are treated with respect and professionalism. Providing actors with the necessary information and support can not only improve the quality of performances but also create a more inclusive and ethical working environment. Ultimately, actors deserve to be treated as professionals and given the tools they need to succeed in their craft.

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