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Game Informer and the Evolution of Games Journalism

The world of video game journalism was rocked on August 5th, 2024, when Game Informer, one of the industry’s pillars, was abruptly closed by its parent company GameStop. This move not only shuttered the publication’s website but also resulted in the layoff of its entire staff. With 33 years of games media excellence behind it, Game Informer’s closure marked a significant loss in the industry.

But why does the closure of Game Informer matter? In a world where video games have become a massive entertainment industry, the role of games journalism has become more important than ever. Games journalists serve as both the vanguard and guardians of the industry, shedding light on important issues such as crunch time, mergers, layoffs, and the often dark stories behind game development.

The history of video game journalism dates back to the neon-clad era of the 80s when consumer-facing magazines began to emerge alongside the rise of home entertainment and arcades. Publications like Computer and Video Games Magazine and Electronic Games catered to enthusiasts with information on upcoming games and colorful content. However, the industry faced challenges during the video game crash of 1983, leading to the closure of many magazines. The revival came with the NES, which sparked renewed interest in gaming and led to the rise of publications like Game Informer in the 90s.

The 90s saw video games becoming more mainstream, with publications delving into the political and social implications of gaming. The establishment of the ESRB rating system and the launch of Game Informer’s newsletter marked a turning point in games journalism. As the industry moved into the digital space in the late 90s and early 2000s, publications like IGN and Game Informer adapted to offer a wide range of media coverage.

Game Informer, in particular, became a powerhouse in the industry, offering exclusive reveals and in-depth coverage of new games. Despite embracing digital formats and expanding their content offerings, Game Informer ultimately fell victim to the decisions of its parent company, GameStop. The closure of Game Informer highlighted the importance of independent games media in uncovering the truth behind the gaming industry and holding corporations accountable.

In conclusion, the closure of Game Informer serves as a reminder of the vital role that games journalism plays in the industry. As video games continue to evolve, it is crucial to support and value the work of game journalists who bring important stories to light. The legacy of Game Informer and its impact on the industry will not be forgotten, and its closure serves as a call to action for the continued support of games journalism.

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