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La UOC se une a un proyecto europeo para mejorar las competencias digitales del profesorado.

Innovating in teaching and learning methods, including gamification

The research group and teachers involved in the project will work collaboratively to promote a culture of learning community, where they can innovate, implement, modify, and reflect on teaching practices. This process should help them seek innovative alternatives in teaching and learning methods, taking into account gamification.

At the end of the project, the promoters hope to contribute to the development of digital skills and resilience of teachers, helping them in their teaching activities. They expect to disseminate the project results through activities to share knowledge and expand the project’s impact to other educators.

This research from the UOC benefits the Sustainable Development Goal (SDG) 4, quality education.

Contact for press:
Sònia Armengou Casanovas
sarmengouc@uoc.edu
+34 619 413 823

UOC Research and Innovation:
The research and innovation (R+I) at the UOC contributes to solving the challenges faced by global societies in the 21st century through the study of the interaction of technology and the humanities and social sciences, with a specific focus on networked society, online learning, and digital health.

With over 500 researchers and more than 50 research groups, the UOC focuses on seven studies, an e-learning research program, and two research centers: the Internet Interdisciplinary Institute (IN3) and the eHealth Center (eHC).

Additionally, the University promotes innovation in digital learning through the eLearning Innovation Center (eLinC) and knowledge transfer and entrepreneurship within the UOC community through the Hubbik platform.

The goals of the United Nations‘ 2030 Agenda for Sustainable Development and open knowledge are strategic axes of teaching, research, and innovation at the UOC. For more information, visit research.uoc.edu.

In conclusion, the project’s focus on innovating in teaching and learning methods, including gamification, is a crucial step towards enhancing the quality of education and developing digital skills among teachers. The collaborative efforts of the research group and teachers will not only benefit the participants but also contribute to the broader educational community through knowledge sharing and dissemination. The UOC’s commitment to research and innovation aligns with the global goals of sustainable development, making it a key player in shaping the future of education.

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