At Gamescom, the world’s biggest gaming expo, NVIDIA once again showcased its commitment to pushing the boundaries of gaming technology to provide gamers with incredibly immersive experiences and enhanced performance and visual fidelity. The company made several exciting announcements at the event, including the introduction of its first digital human technologies on-device small language model in the game tech demo, Mecha BREAK, celebrating 600 RTX games and applications with 20 new titles, and a collaboration with MediaTek to bring G-SYNC display technologies to more gamers.
Gamescom, held annually in Cologne, Germany, is a platform where innovators from the gaming community come together to showcase their latest creations. In 2018, NVIDIA founder and CEO Jensen Huang introduced NVIDIA RTX at the event, revolutionizing gaming with real-time ray tracing and AI technologies.
Leading NVIDIA’s announcements at Gamescom was NVIDIA ACE, a suite of technologies designed to bring digital humans to life using generative AI. The first game to showcase ACE and digital human technologies is Mecha BREAK, a fast-paced mech combat game that demonstrates the potential of AI-powered game characters. The ACE suite also expanded with NVIDIA’s first digital human technologies on-device small language model, improving conversation for game characters and enhancing player interactions.
NVIDIA RTX continues to revolutionize gaming with ray tracing, DLSS, and AI-powered technologies. The company celebrated a milestone of 600 RTX-enhanced games and applications, with 20 new titles announced at Gamescom. High-profile games such as Indiana Jones and the Great Circle, Dune: Awakening, and Dragon Age: The Veilguard were among the new additions. Game Science’s Black Myth: Wukong also launched with full ray tracing and DLSS 3, offering an ultimate RTX experience for gamers.
Half-Life 2 RTX: An RTX Remix Project from Orbifold Studios unveiled a remastered version of the iconic level, Nova Prospekt. Using NVIDIA RTX Remix, the studio remastered Nova Prospekt with full ray tracing, DLSS 3.5, and Reflex, enhancing the visuals and realism of the game.
NVIDIA and MediaTek announced a collaboration to make G-SYNC display technologies more accessible to gamers. This collaboration integrates NVIDIA G-SYNC technologies into popular scalers, allowing for the creation of feature-rich G-SYNC monitors at a more affordable price. The introduction of G-SYNC Pulsar technology offers improved motion clarity and a tear-free variable refresh rate experience on newly announced monitors.
GeForce NOW, NVIDIA’s cloud gaming platform, continues to raise the bar for cloud gaming with new features and updates. The platform added highly anticipated games like Black Myth: Wukong and a demo for FINAL FANTASY XVI. A new update introduced Xbox automatic sign-in, making it easier for members to access their PC games across devices.
In collaboration with Ubisoft, Massive Entertainment, and Lucasfilm Games, NVIDIA launched the Star Wars Outlaws GeForce RTX 40 Series Bundle. This bundle offers gamers the first-ever open-world Star Wars game enhanced with NVIDIA DLSS 3.5, ray tracing, and Reflex technologies, available both on PC and in the cloud on GeForce NOW.
Overall, NVIDIA’s announcements at Gamescom showcase the company’s commitment to advancing gaming technology and providing gamers with cutting-edge experiences. With innovative technologies like ACE, RTX, G-SYNC, and GeForce NOW, NVIDIA continues to lead the way in the gaming industry.